alias_api.TraverseDagInputData
- class alias_api.TraverseDagInputData
Input data for traversing the dag.
- __init__(*args, **kwargs)
Overloaded function.
__init__(self: alias_api.TraverseDagInputData, node_names: Set[str] = set(), node_names_inclusive: bool = True, node_types: Set[alias_api.AlObjectType] = set(), node_types_inclusive: bool = True, layers: List[alias_api.AlLayer] = [], layers_inclusive: bool = True, shaders: List[alias_api.AlShader] = [], shaders_inclusive: bool = True) -> None
Createa new TraverseDagInputData object with the given filters.
__init__(self: alias_api.TraverseDagInputData, arg0: Set[alias_api.AlObjectType], arg1: bool) -> None
Createa new TraverseDagInputData object with a node types filter.
__init__(self: alias_api.TraverseDagInputData, arg0: alias_api.AlLayer, arg1: bool, arg2: Set[alias_api.AlObjectType], arg3: bool) -> None
Createa new TraverseDagInputData object with layer and node types filters.
__init__(self: alias_api.TraverseDagInputData, arg0: alias_api.AlShader, arg1: bool, arg2: Set[alias_api.AlObjectType], arg3: bool) -> None
Createa new TraverseDagInputData object with shader and node types filters.
__init__(self: alias_api.TraverseDagInputData, arg0: alias_api.AlLayer, arg1: alias_api.AlShader, arg2: bool, arg3: bool, arg4: Set[alias_api.AlObjectType], arg5: bool) -> None
Createa new TraverseDagInputData object with layer, shader and node types filters.
__init__(self: alias_api.TraverseDagInputData, arg0: List[alias_api.AlLayer], arg1: bool, arg2: Set[alias_api.AlObjectType], arg3: bool) -> None
Createa new TraverseDagInputData object with layers and node types filters.
__init__(self: alias_api.TraverseDagInputData, arg0: List[alias_api.AlShader], arg1: bool, arg2: Set[alias_api.AlObjectType], arg3: bool) -> None
Createa new TraverseDagInputData object with shaders and node types filters.
Methods
__init__
(*args, **kwargs)Overloaded function.
Attributes
Get or set the list of layers to filter the search results.
Get or set the flag to indicate if the layers filter is inclusive.
Get or set the flag to indicate if the nodeTypes filter is inclusive.
Get or set the list of node types to filter the search results.
Get or set the list of shaders to filter the search results.
Get or set the flag to indicate if the shaders filter is inclusive.